Here is a list of known updates at the time of this writing. The most reliable source of updates is to join the [Killer Queen Black Discord](wiki:/discord) server and check the **#release-notes** channel.

You can also check the [Killer Queen Black Trello board](wiki:/trello-board) or [Roadmap](https://storage.googleapis.com/kqb-images/Updated-KQB-Roadmap-June-2020.png) for updates that may be coming out soon.

# 7/14/2020 (Betelgeuse 1.62) Update

[Betelgeuse 1.62 Release Notes](http://www.liquidbit.com/posts/introducing-the-betelgeuse-update-1-62/)

- **Enhanced Party Features**
- Adding a second controller locally while in a remote party will now add that player to the party.
- Local play now allows you to add controllers/players everywhere, not just on the title screen.
- When in a Quick Play or a Ranked Match, players can now see who is in a party together.
- Players can now see the status of their friends’ parties and join from the Friend List.
- Players in a party can now receive invites to other parties.
- Added a Party Widget on the main menu to easily access party members, online friends, and privacy.
- Recently played shows the last 25 players you played against.
- **Custom Match Enhancements**
- Modified Custom Match UI to improve match setup experience.
- Players no longer have to be in a party to join a Custom Match.
- Players can now back out of Custom Match “Meet Thy Family” and return to the lobby.
- Inactivity timeout on Custom Match has been increased to 10 minutes.
- Custom Match now has multiple ways people can join:
- Create a code that allows any player to join.
- Set the Match Privacy settings to “Friends” to allow players to join straight from the friend list.
- Improved voice chat in Custom Match to allow players to separate out voice as follows:
- Match Chat: All players in a match can chat in both game and lobby.
- Team Chat: Chat is limited to teams during the game, but all players in the lobby.
- Parties now have multiple privacy settings enabling players to join together by:
- Invite Only: Players can only join your party via an invitation.
- Friends: Friends can join your party without an invitation.
- Friends of Friends: Friends of friends can join your party without an invitation.
- **Gameplay Enhancements**
- Added a new map: “The Nesting Flats”
- Changes to The Helix Temple
- Top gates have been moved further apart.
- Top berries take slightly longer to reach.
- The central berry pile is harder to deplete quickly.
- Added a new special win condition frame.
- Winning teams can now clap as well as dance in Post Match.
- Speed upgrade now affects vertical momentum for soldiers.
- Worker jump now has more variable upwards velocity based on button press length.
- Berry throws slightly more powerful.
- In-Game chat widget now separated by team side.
- New intro animations for players on the “Meet Thy Family” screen.
- New VFX added to gameplay.
- Various other UI and UX improvements including Friend List and Leader Board performance enhancements.
- Berry throw-ins are now calculated in the following ways:
- Count it as +1 berry for the worker who threw it in the hive, in the following situations:
- It does not touch anything before going in.
- It bounces off a wall and/or ceiling first, but no other player.
- It skids along the floor before falling into a berry hole without touching another player.
- It bounces off an enemy player first.
- It bounces off another berry bouncing around the hive.
- Count it as a +1 for the last player to touch the berry in the following situations:
- Berry was thrown by a worker and it hits their teammate before going into a hole.
- Any player (queen, soldier, or worker carrying a berry) touches a berry and it flies into a hole in the hive. Could be with their body or with their weapon (ie mace).
- A berry is pushed into a hole by another berry that was touched by a player.
- **PC Only Updates**
- A player name sanitizer has been added.
- Added Steam Achievements.
- The game will now auto-log you in if you are disconnected.

# 2/20/2020 (Hydra 1.61) Update

[Hydra 1.61 Release Notes](http://www.liquidbit.com/posts/hydra-1-61-update/)

- Fixes the issue where adding more than four Xbox controllers were not allowed
- Fixes a bug where Steam profiles were appearing on Switch
- Fixes a clipping issue on The Spire
- Fixes an issue where Steam usernames would go unfiltered on Switch
- Fixes an issue where a sacrificed worker could spawn in an incorrect location after the rider was killed
- Fixes an issue where soldiers could collide with the snail
- Fixes an issue where the penalty timer for disconnects during ranked play would not show up
- Fixes an issue where you could not back out of role select
- Fixes the issue where having many friends causes some not to show up
- Fixes an issue where uneven teams in Ranked still lose points
- Change the color of latency indicators to better match the severity of latency
- Fixes the issue where thrown berries into the enemy hive would count towards your berry stats
- Fixes the issue where a profile picture may appear all white

# 1/21/2020 (Hydra) Update

[Hydra 1.6 Release Notes](http://www.liquidbit.com/posts/hydra-update-jan-21-2020/)

- Eight player local support for PC and console
- Region selection now available on Switch
- Custom (online) and local matches can now be started by a single player
- Fill with bots added for local and custom matches
- Players can now shuffle teams automatically in local and custom matches
- Streamer mode: Choose which names to display in-game and in menus
- Map pools now skew towards more variety and fewer repeats
- Many bug fixes and UI improvements

# 11/22/2019 (Gemini) Update

[Video Summary of New Friend System](https://www.youtube.com/watch?v=udMLMdqMXis&feature=youtu.be)

### Cross-platform party support
- LiquidID - Each player, regardless of platform, will now have a unique ID 
- Friend invites/inbox
- Game and controller performance improvements [Switch]
- Remove idle timeout in local wireless
- Voice chat UI now enabled in custom match lobby
- Reduce AFK timeout 60s -> 30s
- Network connectivity and latency improvements
- Settles ties between queen assignment based on MMR (only in ranked)
- Various small bug fixes and UI improvements

### Map changes
#### Tally Fields:
- Added space between the start hive zones
- Moved two berry piles from the top to under the hives
- Moved center berry pile to the underside of the center platform

#### Helix Temple:
- Moved two berry piles from the top of the map to the bottom of the snail platform near the center gate
Spire:
- Changed top gate to Morning Star/Sheild from Speed/Shield
- Changed bottom gates to Sword/Speed from Sword/Morning Star

#### Juniper:
 - Random hive exits removed, now you only exit from the hive you entered unless it is full


# 10/25/2019 Update 
Most of these updates are for switch, but in order for everybody to play on the same servers, PC updates are required.

Updates (read: Fixes):
- Controller configurations will persist on switch
- "Show Names" works on switch
- Local Wireless works w/o Nintendo Online subscription / Don't need to do that weird hack to make it work w/o Nintendo Online
- Switch now won't spam "ready up" sounds during character select
- Local Wireless will only show KQB rooms, not others

source [@Adam Liquid Bit#4392 on Discord](https://discordapp.com/channels/377189070834630657/636686007294754838/637295926477717525)